Mar 08, 2008, 12:39 PM // 12:39
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#1
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Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
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Hammer Attack Animations
Okay, now that Magehunter Smash is an unconditional knockdown (and a GREAT buff, I might add), can the animation for the skill get changed to an overhead smash like other unconditional KD's? Right now it's still a lateral swing animation, and looks out of place.
While you're at it, Crude Swing has an overhead Smash animation, when it should be a circular swing, like Whirlwind Attack. I guess Anet could just switch the arbitrary animations for Crude and Magehunter, and both problems would be solved in one swoop (pun intended )
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Mar 08, 2008, 01:16 PM // 13:16
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#2
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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/signed
Warriors get shafted for cool animations, at least make Hammer attacks look right
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Mar 08, 2008, 01:26 PM // 13:26
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#3
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Krytan Explorer
Join Date: Aug 2006
Location: Scandinavia
Guild: Straight Outta Kamadan [KMD]
Profession: W/
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Agreed, the Magehunter's Smash's animation is a big disappointment.
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Mar 08, 2008, 03:58 PM // 15:58
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#4
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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/signed
Overhead smash ftw
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Mar 08, 2008, 04:08 PM // 16:08
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#5
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Emo Goth Italics
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/signed
I've always wanted to see my Warrior crack someone on the head with an Hammer...
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Mar 08, 2008, 04:19 PM // 16:19
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#6
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Wilds Pathfinder
Join Date: Jul 2007
Guild: Relentless Aggressors [rA]
Profession: R/Mo
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/signed
Makes it really hard to know when to activate Shield Bash or Dark Escape in RA, but otherwise i have no problem with it. But if others do then yeah would be nice I guess
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Mar 08, 2008, 06:00 PM // 18:00
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#7
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Academy Page
Join Date: Mar 2007
Location: USA
Guild: Vent Rage[vR]
Profession: Mo/
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i like the magehunters animation it looks like ur wacking them in the face wit ur hammer i love it
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Mar 08, 2008, 06:05 PM // 18:05
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#8
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Hall Hero
Join Date: Aug 2005
Profession: E/
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Hmm... I rather good point
/signed
Would be rather easy. They don't even have to create a new animation, just steal one from another skill like Crude Swing or something.
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Mar 10, 2008, 10:56 AM // 10:56
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#9
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Ascalonian Squire
Join Date: Jun 2007
Location: Northeast
Profession: E/Me
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/signed
This threw me off so much I missed with my dw
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Mar 10, 2008, 11:21 AM // 11:21
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#10
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Lion's Arch Merchant
Join Date: Aug 2006
Location: London
Guild: Valendra's Kingdom [VK]
Profession: W/E
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/signed
This needs changing.
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Mar 10, 2008, 07:06 PM // 19:06
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#11
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Academy Page
Join Date: Aug 2007
Location: Netherlands
Guild: Steel Phoenix [StP]
Profession: W/
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/signed
Magehunters animation looks crap
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Mar 10, 2008, 07:16 PM // 19:16
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#12
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Mehtani Keys
Guild: The Extraordinary Revolution [ReVo]
Profession: P/W
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Never thought of this issue about Magehunter animation, but yeah a change would be pleasant.
/signed
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Mar 10, 2008, 08:09 PM // 20:09
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#13
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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I take it the mods didn't appreciate me joking in a /signed post. :P
Anyway, yes, please change Magehunter's at least. First time I ran it I thought I hit the wrong button. First time I ran against it I wondered what knocked me down. Consistency is ftw, just change the character animation, leave the weapon FX alone.
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Mar 30, 2008, 09:58 AM // 09:58
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#14
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Frost Gate Guardian
Join Date: Nov 2005
Profession: E/R
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/signed. And also enthusiastic for backbreaker animation.
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Mar 30, 2008, 12:55 PM // 12:55
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#15
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Wilds Pathfinder
Join Date: Nov 2005
Location: Australia
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/signed
and there is no reason for anyone to disagree
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Mar 30, 2008, 03:09 PM // 15:09
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#16
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Academy Page
Join Date: Oct 2007
Profession: P/W
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Correct me if I'm wrong, but didn't they change the animation in an update a week ago?
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